Chant
Rants, campaign information, and (maybe someday)
original material for Planescape.
Rules
- GURPS Planescape
Planescape is a setting, not a game. It's entirely
possible to play it without using D&D, if you prefer another rules
system. I have played it using GURPS; this site describes the
rules conversions I've used.
- Fudge Planescape
Yet another conversion of Planescape to a generic
rules system. Fudge is
a highly flexible and customizable, as well as fast-playing game
system. So far, I've only played one session with Fudge
Planescape, but hope to play more. Fudge Planescape is very much
under construction! A few of the links aren't created yet.
Campaigns
- The Society of None
A Planescape PBEM I'm running, hosted by The Phoenyx.
- Omar's Planescape Campaign
I've run two Planescape campaigns, one with a GURPS
gaming group in Berkeley, and a current one in Nashville with a smaller
(also GURPS) gaming group. Summaries of these games (primarily to
remind the participants what has happened) are online here.
Rants
- Eliminating Alignment
Alignment is a part of the AD&D mechanics system. And, yeah,
it shows up throughout Planescape. However, I don't think you
need alignment in order to capture the essential character of
Planescape. This screed tries to explain why.
- Music of the Planes
This is as fluffy as it gets. Whereas many folks in my
generation (and younger generations) tend to cite what popular music
they find relevant or inspirational for various bits of their gaming,
this page describes what pieces classical music I think best fits
each outer plane.
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