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        Dreamweaver 
          4 Fireworks 4 Studio: A Beginner's Guide
 "This 
          Book is a Great Way to Get Started Making Web Pages!"
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    |  | Title: 
        Dreamweaver 
        4 Fireworks 4 Studio: A Beginner's GuideAuthor: Kim Cavanaugh
 Publisher: Osborne McGraw-Hill http://www.osborne.com
 Publication Date: September 2001
 Pages: 550
 ISBN: 0-07-219260-7
 Price: $29.99
 Dreamweaver 
        4 Fireworks 4 Studio: A Beginner's Guide by Kim Cavanaugh, 
        gives you essential skills for first-time Web developers. This easy-to-use 
        book explains the fundamentals of this hot Web development tool. It teaches 
        you how to design, build, and deploy dynamic Web sites with the Dreamweaver 
        4 Fireworks 4 Studio and gives you a comprehensive introduction to all 
        the new features and functionality. The modular approach of this series--including 
        drills, sample projects, and mastery checks--makes it easy to learn to 
        use this powerful tool quickly and easily. The book fills that need for 
        a web design reference that begins with the basics, then leads you through 
        a series of step-by-step tutorials to build your skills and comfort level 
        to the point that you can confidently use the software to create unique 
        and dynamic web sites of your own. As this book is written by a teacher, 
        as opposed to someone who is an expert on the software but who knows nothing 
        about the way people really learn, the lessons and tutorials make sense 
        and anticipate your questions every step of the way.  | 
   
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    |  | Beginning to advanced computer users. 
      Anyone who has basic experience in using computers can easily follow the 
      exercises in this book. | 
   
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    |  | Inside 
        you'll find information on the following: 
        Modules--Each 
          concept is divided into logical modules (chapters), ideal for individualized 
          learning;Goals--Each 
          module opens with the specific skills you'll have by the end of the 
          module;Ask 
          the Experts--Q&A sections throughout are filled with extra 
          information and interesting commentary;1-Minute 
          Drills--Quick self-assessment sections to check your progress;Annotated 
          Syntax--Example code annotated with commentary that points 
          to the particular technique illustrated;Projects--Exercises 
          contained in each module show how to apply what you are learning;Mastery 
          Checks--End-of-module reviews that test your knowledge using 
          short-answer, multiple-choice, fill-in-the-blank, and simple coding 
          questions. | 
   
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 | How 
      The Book Is Organized | 
   
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    |  | Dreamweaver 
        4 Fireworks 4 Studio: A Beginner's Guide 
        consists of: an Introduction; 20 chapters and appendixes; and is divided 
        into three parts. You can think of this book as a combination of lectures 
        and hands-on activities, presented in self-contained modules and projects 
        that support new concepts and tools as they are introduced. Almost 
        all of the modules in this book are supported by free files that you can 
        download from www.osborne.com. These files include not only basic HTML 
        files for use with Dreamweaver, but also templates, graphics, and photographs 
        that support your learning as you move through the book.  | 
   
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 | Introduction | 
   
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    |  | Introduction: 
         
        The book begins with a special Introduction which includes an overview 
        of the book. | 
   
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    |  | Part 
      I: Dreamweaver 4 and the World Wide Web | 
   
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    |  | Part 
        1, "Dreamweaver 4 and the World Wide Web," 
        contains ten modules that lead you through a series of projects covering 
        not only how the program is used, but also covering many of the fundamental 
        principles required for a full understanding of how the Web works, including 
        both technical and practical considerationsin web design.
 
         
          In Module 1, "Fundamentals of the 
          World Wide Web," you will learn how the Internet 
          and the World Wide Web are organized, how the coding structure that 
          makes web pages possible actually works, and how the Internet browsers 
          function to read the code that you will create with Dreamweaver. You 
          might consider this module as "Internet 101," as it explains 
          the basic underlying structure of the computer coding language, HTML, 
          which makes it possible for web pages stored on a computer halfway around 
          the world to display on your computer at home. 
          Module 2, "Planning and Organizing 
          Your Web Site," explains why the planning process 
          for creating web sites is actually more important than the design of 
          the pages themselves. At the conclusion of Module 2, you will understand 
          why the simple question, "What is the goal of my web site?" 
          drives almost every design, layout, and site management decision you 
          will make in defining your web site, and how Dreamweaver is used to 
          help you focus on both the practical and technical aspects of site design. 
          In Module 3, "Understanding the Dreamweaver 
          Interface," you will be introduced to the Dreamweaver 
          authoring environment and the primary tools that are used for designing 
          your web pages. The Properties Inspector and the Objects panel are the 
          two primary tools for inserting and modifying content, and in this module 
          you will come to appreciate how efficient this interface is and how 
          quickly you can use it to lay out your pages. 
          Module 4, "Layout and Alignments: 
          Building Your First Web Page," delves into the 
          actual creation of your first web pages, and provides you with an understanding 
          of how files are named and titled and how the properties of the page 
          are defined in Dreamweaver, including text and page colors. Included 
          in this module is a guide to the use of colors in web design, with some 
          practical tips for creating pages that are easy to read and that make 
          the maximum possible impact. "The 
          Printed Word: Working With Text" is the topic of Module 5, 
          and in this section you will begin adding text to your pages and gain 
          an understanding of the capabilities and limitations of text for the 
          Web. This module will teach you not only how text is entered on a page, 
          but will also show you how formatting can affect the viewer's experience, 
          and present some of the issues involved with text alignment and how 
          it displays in different browsers. 
          In Module 6, "Adding Visual Interest: 
          Working with Images," you will learn how the use 
          of graphics and images can lead to a more dynamic experience for your 
          intended Internet audience. You'll learn in this module not only how 
          to insert basic images, but also how to create sophisticated rollovers 
          that respond to a viewer's mouse pointer, and be introduced to one of 
          the newest features of Dreamweaver-Flash text and buttons-that continues 
          the tight integration between the Macromedia family of products. 
          Module 7, "Controlling Page Layout," 
          covers the use of the new layout tools in Dreamweaver 4, and introduces 
          you to the concepts that are fundamental to creating pages that look 
          great on any computer. By understanding the way that tables are used 
          for page layout and alignment, and the advanced features available with 
          objects such as tracing images, you will be able to produce web pages 
          that have an interface that is easy for your viewers to navigate. 
          In "Advanced Page Design: Frames 
          and Cascading Style Sheets," 
          which is Module 8, you will learn how web page design 
          can be taken to the next level through the use of the more advanced 
          techniques afforded by frames, and get a peek into the future of the 
          Web by working with cascading style sheets. 
          Module 9, "Automating Your Work: 
          Tools for Consistent Content," covers another new 
          feature of Dreamweaver 4, the Assets panel, and how it is used to keep 
          track of all of the items that you have employed in your site-from links, 
          to colors, to library items and templates that can be used over and 
          over not only to make your work easier, but also to assist in branding 
          your site so your viewers find a consistent experience when they visit. 
          Module 10, "Forms and Functions: 
          Interactivity in Web Design," explores the use 
          of programming techniques and the requirements for creating interactive 
          elements in your site design. At the end of this final Dreamweaver-only 
          module, you will understand how forms are created, the programming required 
          to make your forms function properly, and be introduced to some of the 
          capabilities of the Extension Manager-Dreamweaver's tool for extending 
          the capabilities of the program by offering free extensions at the Macromedia 
          web site. | 
   
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    |  | Part 
      II: Image Editing Fundamentals | 
   
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    |  | In 
        Part 2, "Graphics Creation and Optimization with Fireworks 4," 
         
        you will find seven modules that introduce you to all of the capabilities 
        of the easy-to-use graphics program, Fireworks 4. 
         
          Module 11, "An Introduction to Fireworks 
          4," explores the Fireworks interface and explains 
          in detail how the program works and how to access the features of the 
          software through the panels that organize tasks based on their function. 
          In Module 12, "Working with Bitmap 
          Images," you will learn how GIF and JPEG files, 
          the two most common formats in use on the Web, are created and how you 
          can modify existing photographs and graphics in new and exciting ways. 
          Module 13, "Creating and Modifying 
          Objects with Fireworks Panels," takes you further 
          into the many uses of the software by exploring vector-based drawing 
          tools, how objects are arranged and combined, and how special effects 
          such as drop shadows, glows, and bevels are applied. 
          Module 14, "Working with Text and 
          Text Effects," details the different ways that 
          text can be created and converted to graphical images with the Fireworks 
          Text Editor, and how advanced techniques such as attaching text to different 
          shaped objects is possible. "Creating 
          and Organizing Complex Objects," 
          which is Module 15, 
          explores more advanced techniques available through the use of masks, 
          and Fireworks' Styles, Symbols, and Layers. By using these tools you 
          will be able to compose highly sophisticated graphics in a short period 
          of time. 
          In Module 16, "Optimizing and Exporting 
          Fireworks Files," you will learn essential skills 
          required for preparing your images for the Web by discovering how Fireworks 
          allows you to fine-tune your images to achieve the fastest download 
          times possible while maintaining image quality. 
          Module 17, "Creating Animated Files 
          with Fireworks," covers in-depth both the practical 
          and technical aspects of the creation of animated images. You will learn 
          not only how animations are created, but also be introduced to the new 
          animated symbols features of Fireworks 4.  | 
   
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    |  | Part 
      III: Applying Effects to Your Images | 
   
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    |  | In 
        Part 3, "Bringing It All Together," 
        the exceptionally well-integrated features of Fireworks and Dreamweaver 
        are explored as one, with an emphasis on how the two programs work together 
        to create dynamic content for the Web. 
         
          Module 18, "Creating Interactive 
          Images," leads you step-by-step through some of 
          the more complicated and exciting ways that the two programs can be 
          used together. Not only will you learn how the programs easily create 
          the JavaScript necessary for advanced features such as rollovers and 
          image maps, but you will also be introduced to one of the cutting-edge 
          features of Fireworks 4, pop-up menus. 
          Module 19, "Integrating Fireworks 
          and Dreamweaver," continues to explore some of 
          the ways that the two programs can be used together, including how you 
          can optimize and edit an image created in Fireworks directly from within 
          Dreamweaver. 
          Finally, in Module 20, "Getting It Out There," 
          the Dreamweaver interface for transferring files from your own computer 
          to the server where they will be accessible on the World Wide Web is 
          the focus. In this module you will learn how Dreamweaver is set up for 
          file transfers, and information important for you to know when it comes 
          time to choose a web-hosting service. | 
   
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 | Appendix | 
   
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        Appendix: 
          Answers to Mastery Checks: 
          Provides the answers to the mastery checks. | 
   
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    |  | Dreamweaver 
      4 Fireworks 4 Studio: A Beginner's Guide is a wonderful book, easy to read 
      and well structured with a logical progression from one chapter to another. 
      There were few errors unlike some other computer books. The chapter 
      reviews at the end of the modules help ensure that you understand each module. Many books on software products only explain how to do individual tasks 
      and overlook one of the most important issues: pulling it all together. 
      This book gives you the nuts and bolts and then helps you integrate this 
      knowledge.
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    |  | For 
        running Dreamweaver 4, you need: Windows 
         
        Intel 
          Pentium process or equivalent, 166 MHz or faster, running Windows 95, 
          Windows 98, Windows 2000, Windows ME, or Windows NT (with Server Pack 
          5); 
          Version 4.0 or later of Netscape Navigator or Microsoft Internet Explorer; 
          32 MB of random-access memory (RAM) plus 110 MB of available disk space; 
          256-color monitor capable of 800 x 600 pixel resolution; 
          CD-ROM drive. Macintosh 
         
          Power Macintosh running Mac OS 8.6 or 9.x; 
          32 MB of random-access memory (RAM) plus 135 MB of available disk space; 
          256-color monitor capable of 800 x 600 pixel resolution; 
          CD-ROM drive. | 
   
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    | Graphics: 
        Adobe Photoshop 6.0Web Page Design: Macromedia Dreamweaver 
        4.0
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