If <whatever> Is A Game Then Here Are The Rules
Vol 7: Yet Still More Polytix & War

by Ric Carter
Make it idiot proof and someone will make a better idiot. —WarMunkey

If POLITICAL-ECONOMIC-MILITARY HEGEMONY Is A Game, Here's Da Rules

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"They will conquer, but they will not convince." —Miguel de Unamuno

Hegemony is fun! Hegemony, like love, means never having to say you're sorry. Hegemony means control or dominance by one group over others - like nations, businesses. clubs, etc - without actually having to own the buggers. Hegemony has nothing to do with hogmanay, Scottish for the last day of the year, as perhaps it should. But I digress.

Hegemony is easier than empire but has many of the benefits at less cost. Empire requires that you conquer somebody, and KEEP them conquered. With hegemony you merely buy them, using as your coins the Old Reliables: wealth, power, force, fear. With hegemony you can skim off the cream of the profits, without having to do the handwork of milking those cash-cows; let your agents do the laboring for you, let them risk their own arses for their percentage.

THE HEGEMONY GAME

  1. Choose a realm you wish to dominate;
  2. Within that realm, take control of each area:
    • Be the biggest, meanest motherfocker on the block; and/or
    • Be the richest, bitchiest tweaker in the bleachers. Then,
    • Subvert and/or bribe the leaders in that realm; and/or
    • Overthrow those leaders and replace them with puppets.
  3. Move your corporate, cultural, police and progaganda agents into the realm, infiltrate all the existing institutions, and bend them to hail your glory and generosity.
  4. Move your accountants and tax collectors and other financial leeches into the realm and bleed it white. leaving just enough to forestall starvation.
  5. Suppress all meaningful dissent; marginalize or co-opt or demonize the dissenters; ruin or exile or imprison of liquidate those who won't cooperate.
  6. Select another realm; goto #1.

To make a game of this, compare your success-to-loss figures with other hegemons on an annual basis. Whoever scores lowest is devoured; play continues until only one hegemon is left, controlling the entire planet. Supposedly, at that time, divine intervention will vanquish the wicked and restore justice to the exploited, but don't bet on that.  click for image

That all sounds like CONQUEST, don't it? Well, it ain't.

To avoid being a CONQUEST, don't send YOUR troops in.

Just get the locals to do all your dirty work for you.

So it's just another form of colonialism, eh?

Now check out what Mao Tse-Tung said about this.

ToC


PERSONHOOD For Complete Morons

The soul started at the knee-cap and ended at the navel. —Percy Wyndham Lewis
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It's very important to be a person. Being a person is more important than being human. And indeed, being human is not required to be a person, nor does being human necessarily make you a person. Consider the basic American (USA) conservative philosophy:

  • A corporation is a person, deserving of constitutional protection, even though a corporation is not a living entity.
  • A fetus is a person, deserving of constitutional protection, even though a fetus is a part of its mother's body.
  • An adult native-born American citizen is NOT a person, and deserves NO constitutional protection, if s/he is declared an 'enemy combatant'.

Personhood is all a matter of definition. You can define exactly (or fuzzily) just who or what is or isn't a person, what degree of personhood they have, what rights and responsibilities and priveleges and perquisites they have, et cetera. When you have done so, you have immense power over their lives. Isn't that special?!?

As explained in Human Games and Their Rules all belief systems ('Games') have Game Rules by which you must abide if you are to play that Game. For instance, here are some Game Rules defining personhood:

  • All Men Are Created Equal
    Game Rule of Jeffersonian Democracy
  • All Humans Are Created Equal
    Game Rule of post-Jeffersonian Democracy
  • All Entities Are Created Equal
    Game Rule of Buddhism & Moral Ecology

Other Games have different rules. The US Constitution originally defined (white) adult male property owners as first-class persons, (white) women and children and non-property-owning males as second-class persons, and non-whites as fractional persons. Nazi Germany had similar categories for Aryans, Honorary Aryans (Japanese and blonde Italians), and inferior races. Likewise, Soviet Russia recognized Party Members, Other Persons, and Non-Persons.

Deep-Ecology Greens and Buddhists and others may extend personhood to sentient animals such as dolphins, chimpanzees, yetis and anarchists; to not-so-sentient animals such as cats, rats, bats and phats; and to non-animals such as redwood trees and AIs (Artificial Intelligence programs). Not to mention larger systems: bays, prairies, rainforests, and GAIA (the entirety of life on Earth). Organizations devoted to such definitions are usually named something like SAVE THE (whatever).

You can save something too, merely by granting it personhood.

Personhood is not a Game, in and of itself. Rather, it's a product of Game Rules. You can create your own game — Start Your Own Religion, for example — and define personhood any damn way you want. It's fun, it's easy, and I know you can do it if you try, you moron. Enjoy!


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IS A FETUS A PERSON?

Now we come to the special case of a human fetus. Is a fetus a person? We can consider this from a bioethical viewpoint informed by theology and politics, or we can try science and reality.

Scientifically, a fetus is part of its mother's body, and while it may potentially achieve independence, it may also just wither away where it is. And with cloning, almost any part of a human body can be used to create another person. If a fetus is a 'human life', then so is an appendix or tonsil -- removing them is just as wrong.

Theologically, politically, morally, a fetus is a person if it is so defined (see above). Again, almost any kind of entity can be so defined, and a fetus can thus be considered equivalent to a corporation, a dolphin, or a redwood tree.

Realistically, the tough part of fetal personhood comes in telling whether or not a fetus exists. With a person who's been born, that's pretty easy -- they're rather identifiable. But a fetus is hidden, and even the mother may not know it exists. What to do? What to do?

The answer is obvious: there must be some visible signal of the existence of a fetus. To do that, ALL non-transgendered females of potentially reproductive age must be fitted with pregnancy-detection monitors, which are attached to an external signaling device -- maybe an electric choke-collar that glows ·RED· when she's pregnant, ·GREEN· when she isn't (and maybe ·YELLOW· when she's fertile, just to be safe). (Transgendered females are a special case - ponder...)

There are zillions of non-transgendered female humans around -- the market is vast -- whoever comes up with the Personhood Identification Surety System (PISS) will certainly make a vast fortune. Get going!

ToC


In Brief:
The Game of Manipulating Public Perceptions For Power And Profit And Sex

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"There are lies, damned lies, and statistics." —Mark Twain
"And propaganda uses them all, and much more." —Anon.

Ah, let the words roll trippingly from your quivering tongue: PROPAGANDA and INDOCTRINATION and DEMAGOGUERY and SUBLIMINAL SUGGESTION and SPIN-DOCTORING and just plain LYING - the techniques of persuasion are so entertaining!

No matter which approach(es) you choose to take, one thing is transcendently important: REPETITION. Select your message(s), then repeat, repeat, repeat, repeat. And repeat some more. And more. And again.

Also, SIMPLICITY is vital. Goebbels, Hitler's propaganda minister, clearly grokked the Big Lie: a big simple lie is easier to sell than a complex lie or lots of little lies. Cola commercials and other 'image' advertisements operate the same way, presenting a simple picture that has nothing to do with the product.

This section is under development - stay tuned

ToC


COMING SOON:

coming soon

How To Win Battles And Lose Wars
If Treason Is A Game, Here Are The Rules
SURRENDER NOW, BEFORE IT'S TOO LATE

Collectible cards:   Spies/Spymasters, Dictators/Warlords, Genocidal Maniacs, Political Losers, Collateral Damage, Impossible Weapons, Gun-Runners

If INTOLERANCE / CHAUVINISM / RACISM / SEXISM Are Games... Then Here Are The Rules  §  Amputation Game  §  Mutation Game  §  PsychoPoker  §  Clonopoly  §  FrankenPoker  

The Total Moron's Guides To: The BERMUDA TRIANGLE  §  BIGFOOT and YETI  §  Nessie (The LOCH NESS MONSTER)  §  CHUPACABRAS  §  DORKS  §  PERSONHOOD   LIBERALISM   CONSERVATISM   FASCISM   SOCIALISM   COMMUNISM   ONANISM  

If INTERSTELLAR COMMUNICATIONS Is A Game Then Here Are The Rules  §  PIN THE IMPLANT ON THE ALIEN  §  THE ROSWELL GAME: Aliens A-Go-Go!  §  HOW Many DRUNK ALIENS Can You Set On Fire?

ET Foosball (aliens kick human skull)  §  Game of ET.GO (alien-faced stones)  §  ET Darts / Checkers / Chess / Dominoes  §  ET POOL (balls with alien faces)  §  ET BOWLING (alien pins)  §  MIDGET ALIEN TOSS


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Ric Carter, ric@sonic.net, www.sonic.net/~ric, copyright © by OTRSS